Is Battlebit Original? BattleBit Remastered Explained

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Video games
23 December 2022, 16:36



If you want to know why BattleBit is called Remastered and if Battlebit is Original or not, then you have come to the right place. In this article we will answer your question.










BattleBit Remastered is a low poly FPS. It is a very ambitious game. The developers are planning 254 players on a single server, very advanced environmental destruction capabilities and multiple vehicles – driving, flying and floating. The game hasn’t been launched yet, but it’s currently playable due to playtests. One of these is currently underway. However, many players are plagued with a question other than the gameplay – how is the BattleBit original? In this article, we will answer that question.


Battlebit Original vs BattleBit Remastered

It’s fair to say that Battlebit is nothing like the original (and is at the same time). Before BattleBit there was no other game that could be called original. Why is remaster in Battlebit’s name? This is due to the long production cycle.

The developers explained that the game has been produced since 2016 and has changed a lot. Apparently “the game was rewritten 3 times and its core worked 2 times”. So it can be said that there is only one Battlebit game, however, it has undergone so many changes since the original version that the developers felt that the term remaster is more suitable for the current state of the game compared to its origins.


BattleBit Remastered Release Date

BattleBit Remastered is currently in playtest stage. You can sign up for it steam. Due to the long development process, many are worried that the game will never be released. The situation hasn’t improved as the developers have stated in their FAQ on Steam that early access will start in 2022.

The creators have confirmed on the Steam main page and their patronite that they are planning an Early Access release in Q1 2023. Let’s see next year if their predictions come true.








Graduated in English Philology and English in Public Communication. He started his career as an English teacher. Member of GamePressure since 2019. During this time, he was writing for various departments. Currently, he mainly covers guides and occasionally supports the newsroom. From childhood, he developed interest in electronic entertainment. When he was young, he wrote a scientific article on video game translations. Enthusiastic about RPGs and strategy, he often delves into the depths of indie games. He is learning film editing while working on a book in his free time.

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